I think I could watch #7 over and over again...
Loved it! They were all good, but #7 was the best imao... ;-)
I think I could watch #7 over and over again...
Loved it! They were all good, but #7 was the best imao... ;-)
Love the idea, but limited in options
It's a very interesting idea, but the number of options as the game progresses seems to be a bit limited. I like the "news bulletins" and think those could be expanded upon quite a bit to good effect - something like the newspaper articles that used to pop up in SimCity. Allowing multiple different strains in order to spread in ways that thwart human attempts at stopping its spread would make it more interesting, too. For instance, when Asia shuts off its border, there could still be an airborne strain that crops up to blow its way in on a dandelion seed or something like that. I guess there are other things I could probably think of, but you're the one that would have to do all the work and so I think I'll stop right there. Again, love the idea, and as is it's somewhat entertaining already. So thanks for posting it! :-)
A mind-numbing time waster
A thoroughly mind-numbing way to waste time. Good job! ;-)
(I'll bet you thought I meant that in a _bad_ way, didn't you? <G>)
Need a skip button on the intro
I liked it, but I had to quit because that intro sequence just takes too long to have to sit through again and again (yes, I know, that I even have to "again and again" means I suck at the game - so sue me... <G>). Anyway, if you could put a skip button so one can hurry past that part when they restart, that would be a great help. It's great otherwise, though, nice work! :-)
Engaging and enjoyable, but needs a mute button
I liked it! I just wish there would've been some way to lower the background music without having to lower the volume of everything else along with it. :-(
Good game
Good game, looks like a lot of effort went into it. There are two things I'd request to be changed if your open to such requests, and those are the function of the pointer and the pointer's speed. When you're trying to look at various things in the room, you have to click the eye every single time, and likewise the hands with picking things up. Fixing that alone would make the slowness of the pointer motion entirely unimportant.
Overall I liked it, the plusses outweigh the minuses.
Excellent logic game.
It took a moment to catch on to, but once I realized the "rules of engagement", it became very addictive very quickly. Nice job! :-)
Why do you consider this a puzzle?
I'm probably missing something, but I don't see why you consider this to be a puzzle. It looks like it's just a speed-clicking game - just click the boxes faster than they can appear. If there's something to "figure out" I can't tell what that would be. Still, it was entertaining just the same.
Couldn't get it to work
Hey! Interesting game! :-) Nobody else seems to have had the same problem I did, but for some reason, my arrow keys wouldn't do anything. So I didn't get to play the game, but I'm giving you a good review anyway because of what I -should- have seen (judging by the other reviews), as well as because it's obviously my computer and not your game that's screwed up. Thanks for the vicarious chuckle. ;-)
Beauty is where you see it.
Age 52, Male
Author
Knoxicana
Pittsburgh, PA
Joined on 10/16/05